Wednesday, February 25, 2009

The patch notes are lame...

   Well there goes the SV tree...

Some of you may have seen the patch notes for Ulduar and so far it seems that they just crushed the DPS of SV. For those who play SV (I don't but I do know how it works) you already know that one of the biggest parts of your DPS is the 2 free Explosive Shots you get from Lock and Load. However it seems that the former increase in DPS caused by this talented is getting nerfed.

   For those that do not know, Lock and Load currently works like this when all 3 points are placed in it: there is a 100% chance upon trapping a target and a 10% each Serpent Sting tick to proc Lock and Load, which allows for the firing of 2 Explosive or Arcane Shots with no mana cost, no ammo consumption, and no triggering of their cooldowns. As you can already see this leads to some MAJOR DPS.

   However the structure of Lock and Load in patch 3.1.0 is being changed. Now, Lock and Load will, "have a 33/66/100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 2/4/6% chance when you deal periodic damage with your Immolation Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo."

   First of all, what in God's name is Black Arrow? Secondly, only Freezing Trap/Arrow and Frost Trap triggers the effect? That's nearly useless! What happened to Serpent Sting?

"New Talent: Trap Launcher: When activated, your next Trap will be launched instantly at the enemy target. 1 minute cooldown."

   WOW! What an awesome talent! Now you wont have to run in to trap dance! Now you can just fire that Immolation Trap from range and proc Lock and Lo- Oh wait that's right... YOU MESSED UP LOCK AND LOAD! Due to the changes this talent goes from super awesome to total waste. Yeah, I totally want to send my traps flying at the target - not. The only place where this would be useful is to throw a Freezing Trap at the target for easy crowd-control, BUT since we already have Freezing Arrow that doesn't even matter.

NOTE TO BLIZZ: Stop trying to fix the problem by adding useless talents or removing ones that work perfectly well. Instead try addressing the problems with the ones you ALREADY HAVE. For one, fix Trap Mastery, not just move to tier-2! Regardless of where you put the damn thing the talent is still bad.

/rant-over

/trying-to-calm-self-down

/somewhat-under-control

   Well that's all for now. Hopefully these issues will be addressed properly. See you later!

-Zolton of Stormrage

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